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Episode 10.2 · Transcendence Era

City of Prosperity, Lighthalzen

The Somatology Lab

Released: 2005.06.28 (kRO)

Lighthalzen Map
1City
5Dun Floors
13Bio Monsters
6MVPs

Overview

The city of Lighthalzen is nestled between canyons and mountain ranges. Despite the rough, rocky terrain, the Rekenber Corporation invested large sums to build and establish the city. Now Lighthalzen is regarded as the commercial center of the Schwartzvald Republic. Teleporting or Fly-winging is prohibited in town.

Beneath this gleaming city of prosperity lies one of the darkest secrets in all of Rune-Midgard: the Somatology Laboratory, where twisted experiments on the secrets of life produced doppelgangers of adventurer classes. Bio Labs is considered by many as the toughest dungeon in the game.

Lighthalzen Bio Labs Somatology Lab Rekenber Corp Schwartzvald No Teleport Guardians

Story

Five hundred years ago, Zenit Zerter Lighthal, one of the leading scientists at the time, founded the Lighthal Laboratory in a remote valley in the Schwartzvald Republic. Later, when the Rekenber Corporation gained ownership of the facility, they bought all the nearby villages and began construction of the great city known today as Lighthalzen.

The Rekenber Corporation is the biggest corporation in the Schwartzvald Republic. It has spearheaded numerous researches and technological breakthroughs including the Strahlenstein steam engine and the Airship. But their most famous and controversial work is their research on the secrets of life, which resulted in the development of the Guardians, Midgard's first artificial life forms, said to be much stronger than any human being.

The city is divided into two districts: the residential district on the south side featuring the world-renowned Rekenber Hotel, and the commercial district on the north side housing the Lighthalzen Bank, trading posts, Alchemist Guild, and Rekenber Corporation Headquarters.

Somatology Laboratory (Bio Labs)

Floors 1-2: The main research facility and restricted area. State of the art equipment, prison cells for test subjects. Due to an accident, the lab is abandoned and subjects run amok. Known for massive EXP yields and powerful equipment drops. Requires the Biolabs Entrance Quest.

Floor 3: A disposal site for hazardous waste and remains of human experiment victims. Vengeful spirits haunt the place as doppelgangers of Transcendent 2-1 classes. The monsters use player skills at devastatingly high levels. Six MVP versions roam the floor.

Floor 4: The hidden laboratory of Wolchev, the mad scientist behind the human experiments. Features doppelgangers of Transcendent 2-2 classes. Accessed via a portal on Floor 3 or a shortcut after completing multiple quest chains.

Bio Lab Monsters (Floor 3)

Seyren Windsor
Lord Knight
Eremes Guile
Assassin Cross
Howard Alt-Eisen
Whitesmith
Margaretha Sorin
High Priest
Cecil Damon
Sniper
Kathryne Keyron
High Wizard

Bio Lab Monsters (Floor 4)

Randel Lawrence
Paladin
Gertie
Stalker
Chen Lio
Champion
Celia Alde
Scholar
Flamel Emure
Biochemist
Alphoccio / Trentini
Minstrel / Gypsy

City Guide

Almost all inhabitants of Lighthalzen are employees of the Rekenber Corporation. Some work for the Alchemist Guild, while others are traders and businessmen seeking fortune. For security reasons, the company strictly regulates movement of people within the city. Visitors without sufficient identification will be denied access.

On the outskirts is the slums area, where less fortunate citizens reside. Although the Rekenber Corporation has an employment program and donates 5% of its profits for social welfare, they prohibit citizens from venturing into the slums. It is here, in the slums, that the entrance to the Somatology Laboratory can be found.